Wet [Xbox360/Demo]

13 October 2009 Tags  ,

abyss From the demo, Wet looks an interesting game perhaps not for the game play but the fantastic combination of visual and audio art style. The sound track at every stage in the demo fitted in perfectly with whatever was happening at the time – the visuals were beautiful and fitting for a game trying to be like honk-kong kungfu flicks.
The "berserk/blood lust/rage mode" mode (no name was actually given to it in the demo?) which was triggered when blood was splattered over the heroines face, switches the visuals to a cel-shaded like mode, which while simplistic was also beautiful.

Art style aside, the game plays like you’re in a Tarentino film. And like any Tarentino film, this has its ups and downs – the action is great, but apart from fight scenes there isn’t a whole heap actually going on. The story somewhat gets in the way of the killing. I think there was something about revenge.

Back to the game play, you can seamlessly switch from guns or a katana (in the demo you had just akimbo pistols or your sword) and jump around like crazy. Most of the gun play occurs while you’re in the air, sliding on your knees, running along a wall, or sliding down a ladder (holding on with your legs).

There are some quick time events, which are always a negative in my book.. but they seem to be fairly limited and were fairly forgiving too.

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I want to buy the game – but I have a feeling it’ll be incredibly repetitive, albeit beautiful, so I think I’ll wait till it is on sale.

If you enjoy (almost) mindless killing of people over and over, with some bullet time thrown in, I think you’ll love this game.


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